Global event data¶
These keys are added to almost every event, each one only while some active task uses it.
| Key | Type | Meaning |
|---|---|---|
global.iswarmup |
bool | Warmup period from game rules. |
global.isduringround |
bool | true from round start (including freeze time) until round end; false between rounds. |
global.mapname |
string | Current map name. |
global.hashostages |
bool | Map currently has hostage entities. |
[!NOTE] These keys only decide whether an event counts. They do not hide the challenge from the menu.
Use == / != for map name, and bool== / bool!= for the bool keys.