EventWeaponFire (weapon_fire)¶
CSS game event weapon_fire (EventWeaponFire).
Who gets credit: the event player(s) listed under task types.
Task types¶
Put one of these in your task type: field:
weapon_fire
Minimal YAML¶
Save under blueprints/. Add rules from the table below — see Rules.
tasks:
- id: example
type: weapon_fire
amount: 1
rules: []
Attributes (rule keys)¶
Unknown keys never match — see Rules.
| Key | Type |
|---|---|
| global event data | see page |
| player data | prefixes userid, player |
silenced |
bool |
weapon |
string |