EventServerMessage (server_message)¶
CSS game event server_message (EventServerMessage).
Who gets credit: all connected players.
Task types¶
Put one of these in your task type: field:
server_message
Minimal YAML¶
Save under blueprints/. Add rules from the table below — see Rules.
tasks:
- id: example
type: server_message
amount: 1
rules: []
Attributes (rule keys)¶
Unknown keys never match — see Rules.
| Key | Type |
|---|---|
| global event data | see page |
text |
string |