EventPlayerHurt (player_hurt_attacker / player_hurt_victim)¶
CSS game event player_hurt (EventPlayerHurt).
Who gets credit: the event player(s) listed under task types.
Task types¶
Put one of these in your task type: field:
player_hurt_attackerplayer_hurt_victim
Minimal YAML¶
Save under blueprints/. Add rules from the table below — see Rules.
tasks:
- id: example
type: player_hurt_attacker
amount: 1
rules: []
Attributes (rule keys)¶
Unknown keys never match — see Rules.
| Key | Type |
|---|---|
| global event data | see page |
| player data | prefixes attacker, userid, victim |
armor |
int |
dmg_armor |
int |
dmgarmor |
int |
dmg_health |
int |
dmghealth |
int |
health |
int |
hitgroup |
int |
weapon |
string |
isteamdamage |
bool |
isselfdamage |
bool |