EventMatchEndConditions (match_end_conditions)¶
CSS game event match_end_conditions (EventMatchEndConditions).
Who gets credit: all connected players.
Task types¶
Put one of these in your task type: field:
match_end_conditions
Minimal YAML¶
Save under blueprints/. Add rules from the table below — see Rules.
tasks:
- id: example
type: match_end_conditions
amount: 1
rules: []
Attributes (rule keys)¶
Unknown keys never match — see Rules.
| Key | Type |
|---|---|
| global event data | see page |
frags |
int |
max_rounds |
int |
time |
int |
win_rounds |
int |