EventGgKilledEnemy (gg_killed_enemy_attackerid / gg_killed_enemy_victimid)¶
CSS game event gg_killed_enemy (EventGgKilledEnemy).
Who gets credit: the event player(s) listed under task types.
Task types¶
Put one of these in your task type: field:
gg_killed_enemy_attackeridgg_killed_enemy_victimid
Minimal YAML¶
Save under blueprints/. Add rules from the table below — see Rules.
tasks:
- id: example
type: gg_killed_enemy_attackerid
amount: 1
rules: []
Attributes (rule keys)¶
Unknown keys never match — see Rules.
| Key | Type |
|---|---|
| global event data | see page |
| player data | prefixes attackerid, victimid |
bonus |
bool |
dominated |
int |
revenge |
int |